EdgexAgent/device-ble-go/vendor/github.com/spiffe/go-spiffe/v2/spiffeid/path.go
2025-07-10 20:40:32 +08:00

108 lines
2.5 KiB
Go

package spiffeid
import (
"fmt"
"strings"
)
// FormatPath builds a path by formatting the given formatting string with
// the given args (i.e. fmt.Sprintf). The resulting path must be valid or
// an error is returned.
func FormatPath(format string, args ...interface{}) (string, error) {
path := fmt.Sprintf(format, args...)
if err := ValidatePath(path); err != nil {
return "", err
}
return path, nil
}
// JoinPathSegments joins one or more path segments into a slash separated
// path. Segments cannot contain slashes. The resulting path must be valid or
// an error is returned. If no segments are provided, an empty string is
// returned.
func JoinPathSegments(segments ...string) (string, error) {
var builder strings.Builder
for _, segment := range segments {
if err := ValidatePathSegment(segment); err != nil {
return "", err
}
builder.WriteByte('/')
builder.WriteString(segment)
}
return builder.String(), nil
}
// ValidatePath validates that a path string is a conformant path for a SPIFFE
// ID.
// See https://github.com/spiffe/spiffe/blob/main/standards/SPIFFE-ID.md#22-path
func ValidatePath(path string) error {
switch {
case path == "":
return nil
case path[0] != '/':
return errNoLeadingSlash
}
segmentStart := 0
segmentEnd := 0
for ; segmentEnd < len(path); segmentEnd++ {
c := path[segmentEnd]
if c == '/' {
switch path[segmentStart:segmentEnd] {
case "/":
return errEmptySegment
case "/.", "/..":
return errDotSegment
}
segmentStart = segmentEnd
continue
}
if !isValidPathSegmentChar(c) {
return errBadPathSegmentChar
}
}
switch path[segmentStart:segmentEnd] {
case "/":
return errTrailingSlash
case "/.", "/..":
return errDotSegment
}
return nil
}
// ValidatePathSegment validates that a string is a conformant segment for
// inclusion in the path for a SPIFFE ID.
// See https://github.com/spiffe/spiffe/blob/main/standards/SPIFFE-ID.md#22-path
func ValidatePathSegment(segment string) error {
switch segment {
case "":
return errEmptySegment
case ".", "..":
return errDotSegment
}
for i := 0; i < len(segment); i++ {
if !isValidPathSegmentChar(segment[i]) {
return errBadPathSegmentChar
}
}
return nil
}
func isValidPathSegmentChar(c uint8) bool {
switch {
case c >= 'a' && c <= 'z':
return true
case c >= 'A' && c <= 'Z':
return true
case c >= '0' && c <= '9':
return true
case c == '-', c == '.', c == '_':
return true
case isBackcompatPathChar(c):
return true
default:
return false
}
}